BLOOM
Turning today’s E-Waste into tomorrow's technology: Building a circular economy for sustainable futures.
Electronic waste (E-Waste) presents a significant challenge in Australia, where around 520,000 tonnes of electronic devices are thrown away annually. Incorrect disposal releases toxic substances, adversely affecting the soil, water, and air. Additionally, public understanding of e-waste treatment and its effects remains low.
Introducing Bloom, an experience hub dedicated to providing education and awareness while recycling e-waste sustainably. Central to Bloom are BREW tanks, which process e-waste and recover valuable metals through bioleaching. The hub also features interactive pods for e-waste drop-off and immersive learning, utilising virtual and augmented reality to showcase the environmental benefits and technological advancements of recycling.
Team: X-Cube
Design Factory: Design Factory Melbourne (DFM)
University: Swinburne University of Technology
This video explains the student project's problem and solution.
Let's take a closer look...
How Might We...
HMW create a sustainable e-waste recycling system while promoting awareness and education about e-waste recycling?
Interactive learning comes alive with the use of Augmented Reality, Virtual Reality, and Holographic Projections, allowing visitors to delve deeper into the world of e-waste, its environmental impact, and the innovative recycling process employed by BREW.
Integration of HYLIGHT within BREW - Analyse the live metabolic profile of microorganisms to monitor and report optimal conditions for efficient bioleaching and metal recovery.
Using bioleaching process, BREW is able to extract valuable metals from electronic wastes such as printed circuit boards (PCBs) in an environmentally friendly way.
Hover over the plus signs to learn more about the solution
Roadmap
Further details
Meet the team
User Experience & Interface Design
Greetings! I am Nikhail, a designer passionate about User Experience and Interface (UX/UI) design. I am in the final year of my Master of Design at Swinburne University of Technology in Melbourne. The aspect that truly captivates me in this field is understanding user behaviour and validating design decisions through research and testing. I am driven by the desire to unravel the ‘why’ behind exceptional products and design choices. I thrive on creating the best seamless experience in whatever I work on and believe this will help enhance our day-to-day lives.
Nikhail Ram Sharma
Visual Arts/Interior Design
Hello! I'm Anoop Ebby Kurien, and I'm a final year Master of Design student at Swinburne University of Technology with a background in Visual Arts and Interior Design. As a designer, I am always deeply fascinated by nature, and this fascination inspires me to explore possible incorporation of biophilic and biomorphic elements in my designs.
Anoop Ebby Kurien
Interior Designer
Hello!, I’m Amisha, a Masters of Design student with an interior design background studying at Swinburne university of Technology, Melbourne. I’m passionate about progressively learning about various aspects of design with keen interest in user-centred design and sustainability. This has persuaded me to take up various challenges and work with interdisciplinary teams and programmes. I’m thrilled to continue learning and
understanding design and its prospects while I step into the professional pathway.